Games you shouldn’t miss: Alice & Alice: Madness Returns

For those of you who know me pretty well, you won’t be surprised about today’s topic. American McGee’s Alice and its sequel Alice: Madness Returns are two games that, upon my discovery of them, quickly turned me not only into a die-hard fan of the games themselves, but of Alice in Wonderland as a whole. With the exception of MMOs and long RPGs like the Mass Effect and Persona games, no other game series has eaten more of my time. And it’s the only game I’ve decided to play through a third time. Trust me, folks, that doesn’t happen often. Most games are lucky if they can make me play them twice.

So what is it about American McGee’s unique take on Alice’s adventures that has captured me so? Well, I’ll tell you. Hope you’re ready for a trip down the rabbit hole! Continue reading “Games you shouldn’t miss: Alice & Alice: Madness Returns”

Video games and artistic value

Yes, I’m aware that everyone and their mother have voiced their opinions on the artistic merit of the video game industry, but I figure I may as well give my two cents on the topic. I’m a frequent victim of peer pressure, so this is only me acting within character.

Video games have grown up. Once a niche technology focused on high scores and competition and defined solely by its gameplay, the medium has evolved into a thematic vehicle that utilizes storytelling, character development, and audio and visual ambiance. Games now provide their audiences with a truly unique form of media by blending storytelling with interactivity.

Despite this growth and progression, the true nature of games is still fervently debated.

The biggest debate regarding this issue is whether games can be considered a “higher art.” Even Roger Ebert, renowned film critic, has voiced his opinion on this topic, stating that although games can sometimes possess aesthetically pleasing qualities, video games, by definition, cannot be art. Continue reading “Video games and artistic value”